Celebrating
its 50th anniversary today is the classic science fiction
macro-photography masterpiece, Phase IV, which had its theatrical
release on September 6th, 1974. Inspired by an H.G. Wells short story
from 1905, Empire of the Ants, the film featured groundbreaking
cinematography of its insect stars, and may have provided the
instigation for the crop circle phenomenon to boot!
The
idea for Phase IV was apparently hatched over cocktails in 1971, when
Peter Bart at Paramount had dinner with Raul Radin and asked him,
"What's cooking?" Radin responded, "an ant story", though he actually
had nothing. Radin subsequently called graphic designer, Saul Bass, who
had a friend who worked with ants and they quickly agreed to work
together. Bass was hired as the film's director, though he was mostly
known as a graphic artist, creating title and credit sequences and
posters for feature films, with a list of credits that included such
major releases as Psycho, Spartacus, Ocean's 11, West Side Story, and
dozens of others. Ken Middleham, the wildlife photographer who shot the
insect sequences for Phase IV, also shot the insect sequences for the
documentary The Hellstrom Chronicle. Both feature extensive use of
macro-photography of insects.
The
film tells the story of an isolated research station in Arizona that
comes under siege by a colony of mysteriously evolved intelligent ants.
This hive mind organism begins creating megalithic architectural
structures in the desert and engaging in tactical assaults on the
research station in response to its various provocations and
experiments. The activities of the ants are depicted in striking
macro-photography scenes, where real ants are shown performing a variety
of seemingly intelligent behaviours, many of which beg the question of
how they were coaxed to perform so perfectly on cue. There's even a
scene where the ants create a crop circle, the first known appearance of
such a construct on screen. The film predates by two years the first
modern reports of crop circles in the United Kingdom and it has been
cited as a possible inspiration or influence on the pranksters who
started this phenomenon. Though the setting is in the US, actual
principal photography was done at Pinewood Studios in England and
exterior locations were shot in Kenya. In addition to the spectacular
insect photography, the film is also notable for featuring real computer
systems, like the GEC 2050, rather than faked props.
While
the film was a solid flop in its theatrical release, it began
accumulating a cult audience as it made its way onto TV movie night
broadcasts, and further solidified its cult standing by being featured
in an early episode of Mystery Science Theater 3000. Contemporary
critical reviews were mixed, with Jay Cocks of Time saying the film was
"good, eerie entertainment, with interludes of such haunted visual
intensity that it becomes, at its best, a nightmare incarnate", while A.
H. Weiler of The New York Times wrote, "For all of its good, scientific
and human intentions, 'Phase IV' cries for a Phase V of fuller
explanations." Perhaps it didn't help that an extended ending montage
showing the post-revolution impacts of the new "ant empire" was chopped
out of the final edit for the theatrical release and lost for decades
before being rediscovered and included as bonus material on later HD
remastered discs and streaming releases. As a result of its box office
failure, it was the only feature Saul Bass ever directed.
I
saw the film as a kid on TV in the mid 1970s and immediately fell in
love with it. The idea of an evolved, intelligent hive-mind ant colony
was a totally unique conception for me, long before the Borg would
appear on Star Trek, and it remains a theme that has stood the test of
time quite well. I've recently watched it again in a lovely HD version
and it retains a maturity and sophistication that make it an essential
title in the realm of '70s science fiction classics. The astounding
insect photography alone is worth the price of admission, and a cracking
good story to boot makes it all a worthy viewing experience.
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